వినియోగ నిబంధనలు

Last updated: 25 October 2026

ఈ పేజీ ప్రస్తుతం ఇంగ్లీష్‌లో మాత్రమే అందుబాటులో ఉంది. తెలుగు అనువాదం త్వరలో వస్తుంది. ఇంగ్లీష్ వెర్షన్ వర్తిస్తుంది.

1. Who we are

1111 Sixes ("1111 Sixes", "we", "us") is an online cricket draft game at 1111sixes.com, run by Jack Bercari, a sole trader based in New South Wales, Australia (ABN 20 430 943 162).

Contact: 1111Sixes@gmail.com

2. Agreeing to these terms

By using 1111 Sixes, whether as a guest or with an account, you agree to these Terms and to our Privacy Policy. If you don't agree, please don't use the game.

We may update these Terms from time to time. If a change is significant, we'll tell you on the site, or by email if you have an account, before it takes effect. If you keep playing after a change takes effect, you accept the new Terms.

3. A free fan game, with no cash prizes

  • 1111 Sixes is free to play. Optional purchases are described in section 7.
  • It is a game of fun and skill, played for bragging rights. Nothing in the game can be won for money. There are no cash prizes, vouchers or rewards that can be exchanged for money, and leaderboard places, milestones and badges have no monetary value. Occasional free giveaways (like a jersey draw) are separate promotions with their own terms on the site: winners are drawn at random, and scores and purchases don't affect them.
  • Weekly prizes and streak rewards. The top 3 Caps on each leaderboard each week (Monday to Sunday, India time), and Caps who reach Daily Chase streak milestones, get in-game items: Super Over Pass time, wildcards or Second chances, as shown on the honours board. Entry is free and automatic. These items are personal: they can't be exchanged for money, sold or transferred, and we don't offer cash or other alternatives. Admins can't win. We may withhold a prize or remove a place for cheating (see section 5), and we may change or end these rewards at any time, without affecting items already given.
  • You can't stake, wager or bet anything on the game, and you mustn't use it for betting or gambling of any kind.
  • 1111 Sixes is an unofficial fan game. It isn't affiliated with, endorsed by or connected to the Indian Premier League (IPL), the Board of Control for Cricket in India (BCCI), any IPL franchise or any player. Player names and career statistics are used as facts for the purpose of the game. Career statistics come from Cricsheet's open data, credited on our Credits page.
  • Statistics are compiled from public sources and may contain errors or be out of date. We may correct them at any time, and corrections can change scores and leaderboards.

4. Who can play

  • You can play as a guest without an account.
  • To create an account ("get your Cap") and to make purchases, you must be 18 or older.
  • Guests can make purchases too. By buying as a guest, you confirm you're 18 or older.
  • You may have only one account. Accounts are personal: don't share, sell or transfer yours.
  • You sign in with your Google account, your X account, or a code we email you. You're responsible for keeping that account (and your email) secure and for everything done through your 1111 Sixes account.

5. Your Cap name and conduct

When you get your Cap, you choose a display name that appears on leaderboards and shared team sheets. Your Cap name must not:

  • impersonate anyone, including cricketers, officials, franchises or us;
  • be offensive, hateful, sexual, threatening or discriminatory;
  • contain personal information (yours or anyone else's), links or advertising.

When using 1111 Sixes, you must not:

  • cheat, including by using bots, scripts, automation, multiple accounts or exploits to gain an advantage or alter results;
  • interfere with, overload, probe or attack the site or its systems;
  • copy, scrape or reuse the game, its data or its design for another product;
  • use the game for anything unlawful.

We may change an offensive Cap name, remove results from leaderboards, reset statistics, or suspend or close accounts that break these Terms. If we close your account for a serious or repeated breach, you may lose any unused items (see section 9). This doesn't affect any rights you have under consumer law.

6. Leaderboards, sharing and game changes

  • Leaderboards, the Daily Chase, milestones and other features are for fun. We may change, reset or remove them, for example to fix errors or stop cheating.
  • Games played without using any wildcards get a "No wildcards" badge on leaderboards.
  • When you share a team sheet, anyone with the link can see it, including your Cap name and your XI.
  • Each week's top 3 on every leaderboard stay on the public honours board, with their Cap name and score.
  • We're always improving the game, so modes, rules, targets and features may change over time.

7. Purchases

7.1 What you can buy

You can buy the following optional digital items:

  • Wildcards (Reroll, Reveal, Remove), on their own or in packs such as the Wildcard Trio and Kit Bag. A purchased wildcard can be used once, in 1111+ and Daily Chase games. A wildcard is used up when you use it.
  • Second Chances, on their own or in a pack of five, for Six or Out only. After a wrong call, a Second Chance lets you carry on your streak. Everyone gets one free Second Chance a day (resetting at midnight India time, not carried over); a purchased one can be used once and is used up when you use it.
  • The Super Over Pass, for 1 month (30 days), 3 months (90 days) or 1 year (365 days). While the pass is active, you get a Daily Trio (+1 Reroll, +1 Reveal and +1 Remove each day, for any game with wildcards; they reset at midnight India time and don't carry over), a Streak Freeze (one missed Daily Chase day a week doesn't break your streak), a gold team sheet and share image, an extra free Second Chance each day in Six or Out, and a ⚡ badge. Passes that were already active on 11 October 2026, when the Daily Trio started, instead keep +1 Reroll, +1 Reveal and +1 Remove in each 1111+ game until they end. The pass runs from the time of purchase; if you buy a pass while one is active, the new period is added on to the end of the current one. The pass does not renew automatically. When it ends, it simply stops, and you're never charged again unless you choose to buy again.

Each item's description, price and contents are shown in the Store before you buy.

7.2 Prices and payment

  • Prices are shown in Australian dollars (A$), or in Indian rupees (₹) for players in India. They include applicable taxes such as GST.
  • If your card or payment method uses another currency, your bank or payment provider may convert the amount and charge fees. We don't control those fees.
  • Payments are processed by Xsolla, our payment partner, which acts as the seller of record for purchases. When you pay, you also accept Xsolla's terms shown at checkout, and Xsolla sends your receipt. We never see or store your full card details.
  • We may change prices at any time, but a change never affects a purchase you've already made.

7.3 Delivery

Items are added to your account (shown as "Your kit" in the Store and Dressing Room) as soon as payment is confirmed, usually within seconds. If an item hasn't arrived within 24 hours, contact us (section 12) with your Xsolla receipt and we'll fix it.

Buying as a guest. If you buy without an account, your items are kept on the browser you bought them on, linked to its guest cookie. If you clear your cookies, or switch browser or device, before getting your Cap, we can't tell the items are yours, so we may not be able to restore them. Contact us (section 12) with your Xsolla receipt and we'll help where we can. Getting your Cap on the same browser moves your items to your account.

7.4 What you're buying

Purchased items give you a personal, non-transferable licence to use them in 1111 Sixes under these Terms. They are not money and not property. They:

  • have no cash value and can't be exchanged for money, refunded for cash (except as set out in section 8) or swapped for other items;
  • can't be sold, gifted, traded or moved to another account (apart from moving guest items to your own account);
  • can only be used in the game as described in the Store.

7.5 Welcome and invite rewards

Every new Cap gets a free Reroll and Reveal as a welcome gift. When a friend gets their Cap through your invite link, they get a free Reroll, and you get one once they finish their first game, for up to 20 friends. Welcome and invite rewards are wildcards like any other (section 7.4), with no cash value. We may withhold or remove rewards earned through fake, duplicate or self-made accounts.

8. Refunds

  • Your rights under consumer law are not affected by anything in these Terms. For example, under the Australian Consumer Law you may be entitled to a remedy if an item has a major problem, isn't delivered or doesn't match its description. Players in India have the rights given by Indian consumer law.
  • In addition, if you change your mind, we'll refund a purchase if you ask within 7 days of buying it and haven't used any of it. For a Super Over Pass, "used" means you've played a 1111+ game while it was active.
  • To ask for a refund, contact us (section 12) or Xsolla support, with your receipt.
  • When a purchase is refunded, or a payment is reversed or charged back, the items it gave you are removed from your account. If you've already used them, we may limit or suspend your account until the matter is resolved.

9. Ending your account

  • You can delete your account at any time from the Dressing Room. Deleting it permanently removes your account, results and any unused items or remaining Super Over Pass time, which are not refunded except where consumer law requires.
  • We may suspend or close an account that seriously or repeatedly breaks these Terms (section 5).
  • If we ever close 1111 Sixes altogether, we'll give at least 30 days' notice on the site, and will refund the unused portion of any active Super Over Pass.

10. Our content

The 1111 Sixes name, logo, design, code and game content belong to us or our licensors. You may share links and team-sheet images from the game for personal, non-commercial use. Otherwise, don't copy or reuse our content without permission. Third-party names and trade marks belong to their owners.

11. Availability and liability

  • We work hard to keep 1111 Sixes running smoothly, but it's provided "as is". We don't promise it will always be available, error-free or uninterrupted, or that statistics are complete or accurate.
  • Nothing in these Terms excludes, restricts or modifies any right or remedy, or any guarantee, warranty or other term or condition, implied or imposed by law (including the Australian Consumer Law) that can't lawfully be excluded or limited.
  • To the extent the law allows, we're not liable for indirect or consequential loss. Our total liability to you for any claim about 1111 Sixes is limited to the greater of A$100 and the amount you paid us in the 12 months before the claim.

12. Contact, complaints and disputes

  • Questions, complaints or refund requests: 1111Sixes@gmail.com. We aim to reply within 5 business days.
  • If a dispute comes up, please contact us first so we can try to sort it out.
  • These Terms are governed by the laws of New South Wales, Australia. This doesn't remove any protections you have under the consumer laws of the country where you live.

13. Language

These Terms are available in English and Hindi. The Hindi version is provided for convenience; if the two differ, the English version applies.